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Post by tokolosh on Mar 13, 2015 10:52:28 GMT
Thanks for all the hard work updating the DC-10. Everything looks great, as usual! I have encountered one thing with the DC-10-30 series (30, 30ER, CF/F): From the cockpit the (beautifully detailed) fan blades do not turn, while in spot plane or tower view everything is running normally. Have I possibly overlooked something doing the update? I replaced the base packs including the aircraft config entries. I even replaced the air files, even though these appear unchanged. I updated my DC-10-15 as well and there everything is perfect. Greetings, Albert
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Post by aerofoto - HJG Admin on Mar 13, 2015 21:24:07 GMT
They do turn alright .... when viewed from external FS viewing mode .... both on the ground and in the air .... just as you report. In my case though .... I can't even see the engines from panel view .... and in any case the engines and wings, on Dc10's, simply are not visible from the flightdeck .... unless one was to wind back the emergency crew escape side windows and then stick ones head "right out there" I assume you're not using the HJG supplied Dc10 panel options then .... OR .... maybe (I don't say you have) you've compiled additional views into these suulations .... because "IF" one's using the HJG supplied panel options (FS2004 compatibvble only at this stage though), then, one won't be able to view the engine inlets/fan blades either. Instead .... and using the Numeric Key Pad keyboard comands "1" and "3" one will/should only be seeing wing views from "a PAX perspective" and in what would normally be panel side views (had we suitable elements of these to be to able to incorporate) .... and which, again, eliminmate any possibility of being able see inside the actual engine nacelle inlets. In this particular default panel View scenario .... numeric Keyboard command "1" displays the trailing edge of the port wing with flap/spoiler animations .... and .... Keyboard command "3" displays the starboard wing LE with part of the #3 engine nacelle and LE edge Slat animations .... BUT .... nothing else !!!! If you're using a different panel option (like a non-HJG supplied panel) which may have different View options compiled into it .... then .... I can't say how these might interact with the model/s we supply .... AND .... similar might also apply too "IF" any additional View related options (like those per ACTIVE CAMERA) are compiled into any of these simulations also. In any case where/"IF" non-HJG data is, possibly, being used .... then .... we can only provide an opinion, but, are hard-pressed to provide "support" .... and therefore often can't .... unfortunately Minor changes were edited into some of the new AIRCRAFT.CFG files .... but .... these were simply weight, engine thrust, an electrical supply related alterations .... as I recall. Most of the AIR.FILE data remains completely unedited from our aroginal release last December .... but .... some very minor edits were applied among some of the DC10-40's, but, nothing of the sort that might influence any Views related options or animations. The recent model editing was confined/resticted to the exhaust ends of each engine, getting the DC10-10's and -15's to display their landing gear leg/strut texturing, fixing the starboard wingtip navigation light on the DC10-10's, and wing Spolier animation adjustments for all of the DC10 models, along with some wing-flex adjustments too .... BUT AGAIN .... nothing else was touched that might impact default views options or restrict engine type animations from any particular view that we 've compiled into these simulations. I assume/"TRUST", that when you reinstalled the DC10's, that you deleted your original DC10 aircraft base packs (including their original 3D models and both the AIRCRAFT.CFG and AIR file data), and then installed the new base pack versions .... with all of their new contents, and that you also deleted those original textures which needed to be replaced also (each of those labelled "UPDATED" weithin the website update annouincement) by adding these, and others, and their new ADD TO AIRCRAFT DATA (because some of the model names have changed), to the new CFG.FILE data .... as was advised within my orientation notes. Bit of a mystery this one. Apart from what I've commented above .... I can't really offer any further advice I'm sorry Mark C AKL/NZ
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Post by tokolosh on Mar 14, 2015 0:19:53 GMT
Hi Mark, thanks very much for taking the time to answer my question. To answer yours, I am using the HJG supplied panel and indeed made my own passenger-perspective wing views. I also have interior cockpit views (if you like I can PM you the congig file and bmps to look at) and, as you say from the panel view you cannot even see the engines. I installed the updates exactly as they should be done and there are no problems whatsoever, the only thing being that the blades are not turning if seen from the interior view. They did with the original models and still do with the new 15 model, but I don't know about the 40 series as I haven't reinstalled them yet. As you say they are fine looked at from outside. Anyway, this is certainly not something that warrants you spending valuable time on! Thanks again and greetings, Albert
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Post by aerofoto - HJG Admin on Mar 14, 2015 4:47:29 GMT
We always take a look at any reported issue .... because if qwe can resolve something successfully, then, it only makes the simulation better, and adds to everyones overall enjoyment of it
Sometimes we can put a finger on things .... other times we're condemned to continue wondering.
It's odd that this (what you report) should impact 1 model .... or set of models of the same type .... yet not others .... and more-so if the original models were unaffected .... because, as I mentioned above, these extent of any model editing was limited to the details I mentioned above also.
It could, possibly (though I don't say/imply that it is definitively) be part'n'parcel of your "personally customised views options" .... in respect of how these might be interaction with the new model/s (but there again .... if this wasn't an uissue before then it shouldn't be one now for the above reasons) .... BUT .... I'm only "GUESSING".
We'll keep this in mind .... of course.
Mark C AKL/NZ
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Post by tokolosh on Mar 15, 2015 11:42:50 GMT
Quick update: I've now installed all the v.2 models. As mentioned earlier, from the passenger view none of the 30 series show the fan blades rotating and neither do the 10-10 and the 10-40. But the 10CF, 15 and the 40s do (bar the 10-40 which doesn't have wing views anyway). So, as Mark says, we'll have to keep on wondering Oh, I forgot to say I'm using FS9. Off topic but a nice detail that I haven't seen mentioned anywhere, is that SHIFT T moves the flight engineer to/from the FE station to/from the landing and takeoff seating position. So don't forget to do that before takeoff and landing for his or her safety! Greetings, Albert.
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Post by aerofoto - HJG Admin on Mar 15, 2015 19:51:48 GMT
ACTUALLY .... one small detail does, this very momenmt, come to my mind .... and may have some bearing on this ....
We did find evidence of a VC panel contruction within the original model files source code that we were supplied, but, it was "SO BASIC" .... and we couldn't develop it anyway .... so we removed it.
That's the only "silent" difference (meaning we've not mentioned this previously .... and only because we didn't consider it of any relevance) between the original and these new V2 packaged simulations/models.
I'm therefore wondering if our removal of that VC evidence might have affected the view animation/s, you say, were working previously, but, are apparently not working now.
In any case .... such engine inlet views would be possible only per re-customization of the views options supplied .... beyond those which we/HJG provide by default .... and which is why we've never been aware of this from the start.
In my case the "SHIFT + T" keyboard commands don't work/result in what you say you're seeing .... as this combination has been set (within FS OPTIONS/CONTROLS/ASSIGNMENTS) to activate/deactivate the TAILHOOK feature.
Mark C AKL/NZ
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Post by mirageiiic on Mar 15, 2015 23:44:16 GMT
Mark I wonder if it may be possible the original model files source code you guys are working with may not be the "final" form of Eric Cantu's models as they were released with SGA/FFX? I tried reinstalling the SGA-released DC-10s to compare, and the fans spin on all the DC-10 variants. The detail tokolosh mentions about the flight engineer is activated by the TAILHOOK command. I haven't verified if it works for all the V2 models, but it works on at least one of them For reference's sake, this is what I found regarding the engine fans as seen from the cockpit/cabin: DC-10-10(early) engines don't spin DC-10-10(late) engines don't spin DC-10-10CF/F(early) engines don't spin DC-10-10CF/F(late) engines don't spin DC-10-15 engines don't spin DC-10-30(early) main gear door gap, engine don't spin DC-10-30(late) main gear door gap, engine don't spin DC-10-30ER main gear door gap, engine don't spin DC-10-30CF main gear door gap, engine don't spin DC-10-30CF(late) main gear door gap, engine don't spin DC-10-40 engines don't spin DC-10-40D (no wing views) DC-10-40I engines spin OK DC-10-40F HGW engines spin OK DC-10-40F LGW engines spin OK The gap in the main gear doors happens only with the Srs 30, it's looks like the doors are too "short" and don't cover the entire wheel well. I don't remember if the V1 release had that problem, but I checked the SGA released Srs 30 and they are fine. Thank you again for taking the time to answer all our inquiries Mark! The new planes look great and are a lot of fun to fly.
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Post by tokolosh on Mar 15, 2015 23:56:30 GMT
Hi Mark, I'd say don't worry about the fan blade thing.
I must say I get totally confused about the assignment thing and maybe you can advise. I see I don't have SHIFT + T assigned, yet it works for moving the first officer (except the 40 series models). My cargo doors are assigned to SHIFT + F. Should I re-assign my cargo doors to SHIFT + T? But on the Cantu 737-200 SHIFT + T lowers and raises the landing light pods and SHIFT + F unfolds the airstairs.
Greetings, Albert
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Post by aerofoto - HJG Admin on Mar 16, 2015 1:31:30 GMT
"THANKS" guys If it's working fine then I wouldn't worry about reassigning it "TOKOLOSH". The like of TAILHOOK and WINGFOLD dictated animations can be assigned any unused combination of keyboard commands of End User preference That's quite possible "MIRAGEIIIC" .... because we're aware Erick distributed copies of his source code data to more parties than us alone (it's his data and he can do what he likes of course). We were among the first to receive it .... BUT .... God only knows who got what version/s because there is, for sure, other versions of this data floating around .... it seems. If the version we received isn't the final one (that which relates to some aspects of the models we have .... I mean), then, we're likely not going be able to address "TOKOLOSH's" observations .... through what we've got possibly not being consistent with some of whatever was finally developed. During the development of this project we did identify quite a number of different models (last updated dates) of each DC10 aircraft type. We chose to stick with the latest versions (dates again) we had and that were, apparently, produced for SGA, but, which we also obtained directly from Erick/VISTALINERS duringf 2009 .... I think it was. Once again .... the model edits we applied recently were quite easy (usingthe source code we had) and resulted in an overall improvement over what we released last December/Christas .... the edits resulting in these adavances being as follows .... - Exhaust ends of each engine .... including the #2/tail engine pylon on each DC10 model. - DC10-10 and -15 landing gear leg/strut texture fixing. - Fixing the starboard wingtip navigation light on the DC10-10's. - Wing Spolier animation adjustments for all DC10 models. - Wing-flex adjustments for all models requiring it. - Adding port side forward fuselage main deck cargo doors for the DC10-10CF/F and -40F models .... since the -30CF/F already had these. "NOTHING ELSE" was edited .... and .... "NO" editing was applied to any of the gear bay doors .... and .... "NO" adjustments were made to any of the default assigned model views options (so far as I'm aware) either save for removal of the "very basic" VC data that accompanied what we had but which we couldn't develop anyway. I'd say we're stuck with what we have folks .... and I do say that with a heart .... SO .... as "TOKOLOSH" suggests I'm not going to persue this matter any further because I know we "CANNOT" change anyhing For the benefit of less experienced or technically knowledgeable FS enthusiasts among us I want to repeat the following .... only to try'n clarify/ensure nobody's under any misaprehension/s in regard what does and doesn't animate in respect of engine related details .... - the fan disks, inside each engine nacelle, and on each DC10 models "DO" rotate "in standard external FS viewing mode" .... as can be observed in the video/s posted within this thread .... tonymadgehjg.proboards.com/thread/7470/final-previews-engine-sounds-fsx- the static/non animated fan blades, reported by "TOKOLOSH" and "MIRAGEIIIC", seem to apply to only additional customized/personalized view settings that "ARE NOT" part of the default views options for these simultions as released/re-released per us/HJG Mark C AKL/NZ
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Post by aerofoto - HJG Admin on Mar 16, 2015 3:39:46 GMT
Just one more comment from me .... in relation to the default views and animations for these DC10 simulations With the absence of interior panel/flightdeck interior side views from each of these DC10 aircraft type panels .... "IF" (and only "IF") one's using the DC10 panel options currently supplied by HJG, then, one will/should be seeing the following default wing views (and their associated control surface animations) .... from a "PAX perspective/view" only .... and from each DC10 aircraft type main panel view .... 1. Selecting Numeric Keypad # "1" results in the following port wing trailing edge view .... from the main panel view .... 2. Selecting Numeric Keypad # "3" results in the following starboard wing leading edge view .... from the main panel view .... Again .... "THESE" .... are the "default" angles of view built-into each of the HJG supplied Dc10 aircraft type main panel views. Once again .... I just trying to ensure people aren't in any dobt as to what they should be seeing based of what's provided by default. I/We can't really assist in cases where some folk may opt to set/personalise other views axis of pefererence Mark C AKL/NZ
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Post by aerofoto - HJG Admin on Mar 17, 2015 23:46:51 GMT
"TOKOLOSH" .... and "MIRAGE3C" .... and others .... My colleague George CARTY has been monitoring your reports here and then further examinming these DC10 models. He has located issues that could, potentially, result in what "TOKOLOSH" first reported .... and he may have been able to successfully address these. This will require aircraft base pack replacements later on (sorry, but, it's the only way to address such issues permanently) .... and the availability of these will probably coincide with the next HJG website update (so we are talking a bit of a wait/delay here) .... but .... we will, of course, announce when these are available. And .... "MANY THANKS" for your motivatiion and efforts George Mark C AKL/NZ
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Post by mirageiiic on Mar 18, 2015 2:58:03 GMT
Mark Thank you and George again for your extensive replies and follow up. And please don't take any of my comments as criticism in any way at all! It is a tremendous amount of work to prepare a complete package as you guys are doing, with panels for each variant and realistic sound packages, AND liveries for pretty much any airline one can think of. I've followed HJG for many years and I'm always surprised by the new additions, so thank you all again for your time and dedication to this hobby! Best regards!
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Post by aerofoto - HJG Admin on Mar 18, 2015 3:17:17 GMT
"THANKS" for that "MIRAGE3C" It's George that desrves "all the credit" for these fixes/advances Thanks for that also .... BUT HONESTLY .... I never do I realise (full well) that prople like things that work .... and to work .... and if it's possible for us to make'em work, then, we do "TRY" to .... most of the time successfully, but, occasionally not so due to the limitatios of available source code/s .... or other impositions Mark C AKL/NZ
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Post by tokolosh on Mar 18, 2015 10:21:34 GMT
I'd like to concur with what mirageiiic says. The HJG team is doing a tremendous job in improving what is already an awesome simulation. I cannot imagine the amount of time and dedication that goes into providing all this freeware for us, and then to do it with a smile too. A very well deserved thank you.
Albert
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Post by aerofoto - HJG Admin on Mar 18, 2015 19:27:29 GMT
Thanks "TOKOLOSH" Mark C AKL/NZ
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