New board created for HJG Boeing specific questions in FS ;D
I need some direction in what I might doing incorrectly with the new versions of the 727-200's. I can not get any of the new models to display in FS2004. I thought I was following the directions but so far no luck. The oldedr version have and always been installed with no issues using either HJG panels or others but batting a zero on the new ones.
Post by aerofoto - HJG Admin on Dec 14, 2015 21:09:22 GMT
You've proabably missed our recent notice regarding both the HJG B727-200 base packs and textures (only at this stage) having been changed recently through necessity .... the implementatiion of new 3D models.
Here's an extract from our October dated notice .... advising "precisely why" this has had to be done and what steps each end user now "needs to perform" in order to ensure everything's recognised and displayed by FS ....
NOW THEN FOLK .... LISTEN UP PLEASE .... because everyone "needs" to pay close attention to the following details ....
Despite the advances we´re now offering there´s a limit to what we/HJG can easily achieve .... SO .... we do need to impose (just a wee bit) upon everyone
ALLOW ME TO EXPLAIN ....
With such a major and comprehensive expansion .... as this one represents .... some folk are (undoubtedly) at risk of becoming confused as to what goes with what.
The following details are intended to "TRY" and clarify the essential details .... "as simply as is practical" .... in order to reduce potential for confusion.
Because the B727-200 SERIES was "an established project" at HJG" (which, prior to 2013, we didn´t expect to be able to renovate) .... and because we represent such an extensive inventory of textures for these simulations we can´t possibly download, edit, and then re-upload, every single/exsisting texture file.
Kindly understand .... HJG is just a very small group with limited resources and for this reason we need folk do their own texture updating .... "using the data and information provided by us" .... BUT .... this´s "A VERY SIMPLE PROCEDURE" as follows ....
Each individual B727-200 SERIES aircraft base pack file now contains a new folder entitled "ADDITIONAL TEXTURES". Inside this folder are 2 texture BMP files which are specific to the models contained within each base pack. "Both of these new texture BMP files" must be copied & pasted inside "each and every individual texture folder" assigned to that particular base pack. These texture BMP´s detail the new air-stairs and/or winglet features associated with each new V2.0 B727-200 model.
Each of the new 3D models contained inside every B727-200 SERIES aircraft base pack now have specific file names. For this reason the MODEL= data line within the FLIGHTSIM.XX component of each and every texture assignment within a particular base pack CFG file must now be edited with "a specific model file name".
Some folk might not know what particular texture/s should be applied to each individual aircraft base pack model. To aid resolving this potential issue the following easy to understand 7-step solution has been devised ....
1. One first needs to decide which prticular texture/s one wants to fly .... since this will then determine what particular aircraft base packs are required.
2. Open the following "B727 TEXTURE INVENTORY" ....
3. Scroll down through the "B727-200 SERIES" listings.
4. Locate ones aircraft texture subject/s of choice .... per aircraft type name, airline identity, livery date (and aircraft registration in some cases too).
5. Note the recommended aircraft base pack and model assigments listed beside each individual subject.
6. Apply that particular texture subject to the recommended aircraft base pack .... THEN .... edit the recommended model file name for that particular texture subject to the MODEL= data line within FLTSIM.XX component of the AIRCRAFT.CFG file for any base pack .... and "SAVE THAT EDIT".
7. Finally .... add the contents of the "ADDITIONAL TEXTURES" folder to "each and every" individual texture folder installed within each aircraft base pack.
And that´s all there is to it .... pretty simple .... aye
IN short .... I'd say you've probably omitted to add the "now obligatory" model name reference to the MODEL= data line of each ADD TO AIRCRAFT/FLIGHTSIM.XX component.
Follow the above steps 1-7 .... the process is quite simple.
If you experience any difficiculties (though one shouldn't if the above procedures are adhered to) then I want you to list the aircraft subject/s you're trying to install (in the order of airline, livery, date, and individual registration .... all of this information is essential) .... and provided you're FS2004 then I should be able to get you up and running in no time
Each of the above steps .... and a whole lot more information too .... is actually covered within this "one particular document".
"SECTION 1 - Part 1.13: B727 TEXTURE FILES" .... within the above linked "B727 INSTALLATION & HANDLING NOTES" manual also covers the above steps 1-7 .... albeit slightly reworded in order to address any possible varience of interpretation of the above quoted steps.
"KEY TO ALL MODEL/AIRCRAFT BASE PACK DESIGNATIONS/SUFFIXES"
- HK2 = Hush Kit type 2 (FED EX version)
- HK3 - Hush Kit type 3 (RAISBECK version)
- HK4 = Hush Kit type 4
- LEAPS = Leading Edge Advanced Performance System
- NTL = no tail light
- QW2 = Quiet Wing Stage 2
- ST = engine strake equipped
- TL = tail light equipped
- VHF = VHF tail antenae equipped
- WL = winglet equipped
Any combination of the above-listed designatons identifies the precise configuration of each individual 3D B727-200 model. Similar designations will be applied to each of the B727-100 model versions in the future.
Wing views are not incorporatedinto these 3D models .... which are intended to be used with the HJG supplied B727 panels and which feature a full suite of interior flightdeck views .... for FS2004 use.