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Post by anderscn on Dec 20, 2010 19:31:46 GMT
Hello,
I was so happy to learn, that HJG now has the Lockheed Tristar in its superb collection of classic airliners, in my opinion one of the most elegant widebody´s.
So I immediately downloaded and installed Ship One, and took it out for a ride. It is a wonderful model, however with one issue:
When flying in a position different from horizontal - for instance during climb or descent - the middle red-orange-red strip with the passenger windows in its center, comes out with jaggies. If I zoom in close to the aircraft they dissappear. However when zoomed so the plane only takes up less place on the screen, it gets worse. The rest of the plane - i.e the outer lines of the plane - is fine and smooth from any angle.
I have unchecked the mips using the DXTBMP, but with little effect.
I have an ATI HD4890 GPU with Catalyst 10.5 driver - would an Nvidia GPU be better for this?
BR, Anders
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Post by gus on Dec 20, 2010 21:26:30 GMT
Hello, Methink this is no solution to this problem ... it's recurrent for some repaints .. and from different authors This jaggies are indeed seen at distance or under specific angles of view You will have the same with the Delta serie .. etc ... That's why some screens show always the plane(s) under a favourable angle That's why my choice go to the cargos repaints who don't have those paint strips AFAIK Certainly Tony Madge will jump in with maybe a better explaination Regards.
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Post by Tony Madge - HJG on Dec 20, 2010 21:35:30 GMT
I have not seen this problem, I always uncheck the mips so that the blurries do not happen. Maybe its a setting in your graphics card? I always run AA in FS9 not on the card and use nHancer ( I have nVidia) and it works for me?
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Post by gus on Dec 21, 2010 0:46:02 GMT
Hello, Thank you for jump in I use the same settings as yours The only difference is I use a ATI HD 4850 512 MB Note that's is not blurries .. but jaggies instead As side note I have also planes with strips (around port holes .. etc) who don't show the described phenomena. For me it's not particular to HJG models or repaints I have also some weird strips with some Posky models or even with some paywares models like Carenado for name one All the plane edges are good as never .. and also antennas wires etc ... but not the strips Of course I tried all settings I can think but never avail Another side note: Before I used a Nvidia TI 4600 256 MB and had same phenomena I already read many about this phenomena on forums but never positive outcome Regards.
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Post by aerofoto - HJG Admin on Dec 21, 2010 2:59:44 GMT
Well .... there' s "ABSOLUTEKLY NOTHING WRONG" with this particular texture .... as is evidenced also by the official preview screenshot image for this aircraft .... and each of the other L1011's too. - ANTI ALIASING - DISPLAY RESOLUTION Somewhere within those 2 categories is where I believe you'll find a solution to your problem .... so long as you using a reasonably good graphics card. Mark C AKL/NZ
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Post by gus on Dec 21, 2010 5:05:21 GMT
Hello, What I (we) mean .... GoodNot so goodMy settings FS2004Resolution 1280 x 960 75Hz 32bits Mip 4 (change = shimmers) Trilinear ( change no better) ATIAA=4 (can change to more or less no better) Anisotrop=4 (if more or less =bad .. shimmers) Mipmap level = quality (change no better) Adaptive AA = quality (change no better) Vertical Synchro = always ON (change no better) Anyways I can live with it as many planes have no probs and I fly (usually) in the plane Regards.
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Post by anderscn on Dec 21, 2010 9:03:20 GMT
Hello,
I see the exact same thing as GUS; The outer drawing of aircraft is perfect, the center strip however is jagged. I have AA both in Catalyst (ATI´s "Nhancer") and in FS. If no AA in Catalyst, the whole thing will be jagged, including outer drawing of plane, runway, houses, etc. And I would also like to stress, that I have seen other models both HJG and non-HJG with this phenomena. And I have also some HJG planes, like B707-320 "Pan AM" that NOT has this jagged centre-strip.
I think now that I have tried out any combination of settings within Catalyst and FS. I am ready to swap my GPU with an Nvidia if this really helps. What I have read from other fora is, that there is a general perception that NVidia does better that ATI for FS. So i am trying to find the reason of this issue.
BR, Anders
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Post by Tony Madge - HJG on Dec 21, 2010 9:29:57 GMT
The only way of smoothing everything out is adding mips with DXTBMP. This I don't do as it can cause blurries but will smooth out any jaggies..... Have you tried this?
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Post by gus on Dec 21, 2010 23:08:17 GMT
Hello, Yes I know this trick But it's not a real solution as you tell yourself .. it can introduce blurries and that why I not suggested the mips trick It's just a graphic glitch swap So at the end of the day we have No mips and jaggies (solution is to play with POV) Mips and blurries (solution is sometime to zoom in out for make them disappears) Any other trick is welcome. Regards.
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Post by aerofoto - HJG Admin on Dec 21, 2010 23:42:05 GMT
I feel that a fundamental factor at work here may be .... that with such enormous variation in the types of PC's and hardware available today, different folk, with different configurations, and different settings "ARE" most definitely going to see different results .... and there's probably bugger-all we can do to control/standardize that. Display settings within FS .... and .... both monitor and card profile settings too .... are going to have the final overall say over graphics quality. I was recently forced to go from an NVIDIA 9800 graphics card to a GTX 275 card .... and the differences in graphics display based on driver types and card profile, monitor, and FS Display settings was appreciably significant. In my case (and I'm still experimenting in this respect some 11 months later) I much prefer the overall smooth graphics quality of my former NVIDIA card (the 9800) than that of my current and more recent technology card. No matter how I've tried to tweak my FS, monitor, card profile settings to date .... using this new more advanced card I simply can't quite get the same high quality imagery like was produced by my old card before it crapped-out on me .... although I suspect this's largely the result of both my monitor (an old CRT type) and maybe my current driver too. I further suspect my current card is probably better suited to todays more advanced monitors .... but .... further upgrading simply isn't within my scope at this time with just too many other priorities on hand at the moment and none of which are FS related ! In particular I notice (with my new card) that I mostly now need to "incline" the attitude of any aircraft I'm imaging within FS in order to get a "completely jaggiless picture" .... whereas I didn't previously need to do this at all and got absolutely superb quality imagery regardless of the aircrafts attitude. Higher resolutions promote better overall graphics quality .... of course .... though using the wrong resolution (even a high one) can result in distorted model views/perspectives too. We've seen people complain in the past about model shapes only to learn that what they're seeing is the result of their selected FS display resolution and not any fault with the model design at all. Some folk insist on letting their graphics cards handle Anti-Aliasing (to combat image "jagginess") .... whereas others prefer activating the FS Display option for this. Personally.... I find activating the AA option within the FS Display options page definitely produces the better result .... for me at least. I could perhaps go on .... and on .... And On .... AND ON .... regarding all this .... BUT .... anything I say, on the basis of my own display settings will likely not benefit others at all .... again due to the huge variability among todays PC configurations. I feel people do need to be "BRAVE" .... and try to experiment with their FS Display options, graphic card profile options/settings, monitor settings, and drivers too .... in order to get the very best graphics presentation their PC configurations are capable of rendering Once again .... I'm satisfied that the textures we offer here (save for the odd formatting issue which we've fixed in the past where we've consider it necessary) are "QUITE FINE" .... displaying beautifully "IF" the best display settings/options for any PC configuration are first activated. Mark C AKL/NZ
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Post by gus on Dec 22, 2010 1:46:45 GMT
Hello, What I read above confirm the Eric Sevareid law: "The chief sources of problems is the solutions" That exactly the problem of OP and myself ... Happy to be not lonely in the FS world Me too Regards.
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Post by Dan K. Hansen on Dec 22, 2010 9:56:42 GMT
May I perhaps, suggest a compromis? ... If you just add say 1 or 2 level of Mips to the texture, instead of the whole line of 7-9 or even 11 levels that I've seen on some, that might do the trick as well, AND perhaps, it might still not be enough to introduce blurries .... just a thought...
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Post by anderscn on Dec 23, 2010 7:01:10 GMT
Hello again, Trick or no trick, I checked on the two MIPmaps boxes in the DXTmp program, and the jaggies disappeared, almost. I don´t know about the associated blurries - I do not think it has worsened. Maybe my graphics card is better in handling blurries than jaggies? Overall, I am now more than pleased with result Thank you guys for the good discussion, I think that I have learned some things here, that I will bring on to some other planes as well. Have a merry Christmas, and a fantastic 2011. BR, Anders
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Post by Tony Madge - HJG on Dec 23, 2010 10:28:52 GMT
I think DXTBMP only allows you to select all mips, maybe I have not looked into it enough? Like Mark I had a very good 8600GTS video card that seemed to cope very well. I upgraded to an overclocked GTX260 card that works brilliantly in more modern games but I do get the odd jaggie effect in FS2004. I can only assume the card outweighs the older graphics engine in FS so its the price of progress. Maybe I should have stuck with my old 6600GT 125mb card
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Post by anderscn on Jan 4, 2012 15:58:15 GMT
Hi, I know this is an old thread, but I just thought that I would update this. For Christmas I got an Nvidia GTX 570 GPU to replace my previous ATI HD 4890. I used the latest driver Catalyst 11.7, that worked without too many BSOD´s. To be honest, I did not expect much, as everybody tells us, that MSFS mainly is CPU bound. I mainly expected/hoped for some improvements with heavy REX clouds, that looked odd at times with the 4890, and caused some stutters related to GPU bottleneck. I now use the latest Nvidia driver 285.62, and made all 3D-adjustments in Nvidia Inspector 1.9.5.7 according to this www.simforums.com/forums/nhancer-settings-for-new-drivers-updated-v1932_topic36586.htmlBut it was more! Everything just looked a tad sharper. No longer oddly shaped clouds, no jaggies as described in my first post, and most (not all) blurries in fences and building were gone. And overall, a much smoother sim. I am now even able to run FSX with REX, FS Global and FSScene reasonably well.. I have no idea what this is; the old ATI HD4890 is definitely no slug, and should be powerful enough to handle these old games (at least FS9). So it must be the Nvidia drivers that are just so much more suitable for MSFS. Some tell us, that this was an issue with the old ATI 4xxx-series cards, that should have been fixed with the newer AMD 5xxx and 6xxx cards. Maybe.. I just wanted to go the safer route this time with an Nvidia card. So now I no longer need to make all the time consuming corrections in DTXBMP that I had to do before for some liveries, in order to avoid jaggies on the fuselage and blurries on the wings. BR, Anders
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