Post by Dan K. Hansen on Mar 16, 2011 20:31:27 GMT
If the FSX vortices are incorrect or you want to get rid of them, this is what you want to do:
In the effects section of your specific Aircraft.cfg write the following:
(contrails off the wingtip, usually from a jet such as the F18). ex: l_wingtipvortice=False
[effects]
l_wingtipvortice=False
r_wingtipvortice=False
A few others that might be of interest could be:
vaportrail_l= True/False
vaportrail_r=True/False
contrail=True/False
SkidPavement=True/False
These Parameters could also be turned off by assigning them the value fx_dummy:
vaporttrail_l=fx_dummy
here is from the SDK:
The effects section of the file refers to the visual effects that result from various systems or reactions of the aircraft. An effect file associated with a keyword in this section will be used when the corresponding action is triggered. If no entry is made a default effect file will be used. The table below outlines the aircraft effects currently supported, though of course not all effects are supported on all aircraft.
Each entry can be followed by a 1 if the effect is to be run for a single iteration. Set this number to zero or leave blank (the default), for the effect to continue as long as the respective action is active.
Make an entry in the configuration file to replace any of these effects with a new one. Or to turn off the effect add an entry that references the fx_dummy effect (which does nothing).
This is the parameter list (modified due to text formatting)
wake
water
waterspeed
dirt
concrete
touchdown
contrail
startup
landrotorwash
waterrotorwash
vaportrail_l
vaportrail_r
l_wingtipvortice
r_wingtipvortice
fueldump
EngineFire
EngineDamage
EngineOilLeak
SkidPavement
SnowSkiTrack
WheelSnowSpray
WheelWetSpray
WetEngineWash
SnowEngineWash
WaterBallastDrain
PistonFailure
windshield_rain_effect_available (Special case, set this to 0 to turn off the effect of rain on the windshield).
In the effects section of your specific Aircraft.cfg write the following:
(contrails off the wingtip, usually from a jet such as the F18). ex: l_wingtipvortice=False
[effects]
l_wingtipvortice=False
r_wingtipvortice=False
A few others that might be of interest could be:
vaportrail_l= True/False
vaportrail_r=True/False
contrail=True/False
SkidPavement=True/False
These Parameters could also be turned off by assigning them the value fx_dummy:
vaporttrail_l=fx_dummy
here is from the SDK:
The effects section of the file refers to the visual effects that result from various systems or reactions of the aircraft. An effect file associated with a keyword in this section will be used when the corresponding action is triggered. If no entry is made a default effect file will be used. The table below outlines the aircraft effects currently supported, though of course not all effects are supported on all aircraft.
Each entry can be followed by a 1 if the effect is to be run for a single iteration. Set this number to zero or leave blank (the default), for the effect to continue as long as the respective action is active.
Make an entry in the configuration file to replace any of these effects with a new one. Or to turn off the effect add an entry that references the fx_dummy effect (which does nothing).
This is the parameter list (modified due to text formatting)
wake
water
waterspeed
dirt
concrete
touchdown
contrail
startup
landrotorwash
waterrotorwash
vaportrail_l
vaportrail_r
l_wingtipvortice
r_wingtipvortice
fueldump
EngineFire
EngineDamage
EngineOilLeak
SkidPavement
SnowSkiTrack
WheelSnowSpray
WheelWetSpray
WetEngineWash
SnowEngineWash
WaterBallastDrain
PistonFailure
windshield_rain_effect_available (Special case, set this to 0 to turn off the effect of rain on the windshield).