|
Post by irishrover63 on Nov 18, 2010 21:37:45 GMT
I have been trying to install the HJG BAe146-300QT "Titan" repaint and it doesn't show up in the FS9 menu, when I select it the previous model shown just freezes. I have altered the aircraft .cfg with the appropriate number. I am installing the repaint folder in with Jon Murchison's "1463QT_2K4" folder which has TNT and Sky Pak as default. I am also trying to install HJG "Malmo" into the same folder with the same result. [fltsim.xx] // Change "xx" to next number in sequence title=ARNZ BAE 146-300 QT 'Titan' sim=bae1463 model=QT panel= sound= texture=TI checklists= ui_manufacturer=British Aerospace ui_type=146 300 QT ui_variation=Titan - G-ZAPN description=Aircraft by Jon Murchison - www.flightsim.co.nz, Panel by Matthias Lieberecht - www.baepanelproject.com, Distribution - Historic Jetliner Group - www.simviation.com/hjg/main.htmatc_heavy=0 atc_id=G-ZAPN atc_airline=Zap atc_flight_number=131 atc_type=BAe atc_model=BA46 visual_damage=0 atc_id_color=0x00000000 atc_parking_types=GATE,RAMP atc_id_font=Verdana,-11,1,600,0
|
|
|
Post by aerofoto - HJG Admin on Nov 18, 2010 22:42:43 GMT
I'm actually less familiar with the BAe 146's/ARJ's .... in that I only have 2 PAX versions installed in my own aircraft base pack folder which I don't fly much .... and .... because these represent the only aircraft on the HJG inventory for which I've not, yet, written Panel Installation & Handling Notes. "IF" I understand you correctly .... your aircraft is obviously displaying OK within the FS Aircraft Selection Menu .... right ! Meaning .... you can see it when selected (so there's no probem there) .... but .... you say it's freezing when/after being selected ! One thing I need to say (because, in the past a few people have been commented regarding this) .... if you're using the Mathias LEIBRECHT panel with these aircraft then, due it its complexity, the panel/aircraft combination does, on some systems .... depending on your PC resources, take a while to load. During the FS loading process these aircraft will stop revolving in the Aircraft Selection Preview window .... and this may then create the inmpression that FS has locked up/stalled when in actual fact it hasn't done that at all. It can .... on some systems .... take longer than 1 minute for these aircraft/panel cominations to load into FS. I suspect this may be the case here .... SO .... just give FS all the time it needs to load your aircraft/panel/sound combination successfully .... and .... don't touch anything else during this process. It's the same also when you exit from this aircraft .... it can take, on some PC's, a short duration to do so. The freighter version of the BAe 146-300/RJ100 may take even longer that the PAX versionj to load/exit .... maybe because it's a more complex model with it's animated freight door .... at least I think, from memory, the rear fuselage maindeck cargo door on this particular model is animated Report back please ! Otherwise .... there's no known problems associated with any of these models .... as provided within the Aircraft Base Pack files we offer here. Mark C AKL/NZ
|
|
|
Post by irishrover63 on Nov 19, 2010 9:38:57 GMT
The previous model e.g. "TNT" stops rotating, but the "Malmo" and "Titan" don't show in their respective livery, I will try again and give more time to load and see what happens.
|
|
|
Post by aerofoto - HJG Admin on Nov 20, 2010 3:14:55 GMT
Just a couple of details I'd like you to check ....
Those TNT textures must be used with the BAe 146-300QT aircraft base pack/model version.
For starters .... the MALMO aircraft, being a PAX version, uses the standard BAe 146-300 aircraft base pack .... whereas the TITAN aircaft, being a freighter, uses the BAe 146-300QT aircraft base pack.
These textures must be used with the correct aircraft base pack/model versions.
Also ... check the the TEXTURE= name/reference in your ADD TO AIRCRAFT/AIRCRAFT.CFG agrees precisely with that of the texture folder name for each aircraft which isn't currently displaying any textures. If any TEXTURE= CFG data doesn't agree with its texture folder name then edit it to read correctly .... and then save that edit.
Check also .... that the SIM= name/reference in your ADD TO AIRCRAFT/AIRCRAFT.CFG agrees precisely with that of AIR.FILE name for each aircraft too. If any SIM= CFG data doesn't agree with its AIR.FILE name then, once again, edit it to read correctly .... and then save that edit too.
Again .... there are no known issues with either of the BAe 146/RJ100 models loading into FS .... other than the delay mentioned due to model/panel complexity. And .... there are also no known issues relating to any of these textures not displaying on the models .... so long as these textures are used with the correct models/aircraft base pack versions.
Mark C AKL/NZ
|
|