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Post by matsh on Jan 3, 2012 21:20:00 GMT
Hi I've downloaded and installed the new and beautiful MD80 but I have come across a little problem. The textures on the wings are really blurry most of the time. I've never had that problem before on any of your other planes. I'm using the Scandinavian Airlines-texture "md-82_sas_star_alliance_2009_82_oy-khe.zip" Any help would be most appreciated. Kind regards .... Mats
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Post by aerofoto - HJG Admin on Jan 3, 2012 23:39:24 GMT
Ít could just be a MIP MAPPING issue I processed those textutes myself .... and they appeared OK on my own system. Yours is the first report of any such issue, so, it "could" just be a matter of your own combination graphics card and FS settings. For that reason .... such an issue might not affect everyone else .... SO .... you mifght just need to experiment, a bit, with your own setting. Beyond that .... no two painters necessarily use the same texture BMP formats either and which can then cause things to display differently on different systems also .... but .... I think, "!IF" there is any issue .... then it´s probably just MIP MAPPING based Mark C BOG/COL
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Post by matsh on Jan 4, 2012 8:46:11 GMT
Thank you for your answer Mark. Yes, MIPS would be my first guess as well. I have my MIPS set to 4 in the simulator. I've tried pushing it up to 8, and also tried to turn MIPS off completely, but it didn't make any difference. I also thought it might be down to the model (02), so I tried the two American Airlines repaints as well. One which uses model 01 and the other which uses model 02. But they both work fine. As you can see in my picture, the stabilizer is also blurred. I'm thinking of trying to copy the wing-textures from another MD-82 repaint, but I'm not sure which textures to copy. If you can tell me which files contain the wing and stabilizer-textures I'll be very happy. Thank you for your hard work in bringing us these incredible jetliners. All the best .... Mats
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Post by aerofoto - HJG Admin on Jan 4, 2012 12:40:02 GMT
Mats .... study the following posting which might help you resolve any issue yiou feel may need addressing on your system .... tonymadgehjg.proboards.com/index.cgi?board=placestoaskforhelp&action=display&thread=3042Again .... no two texture artists necessarily use precisely the same texture BMP format and which is why there might be a bit of variation here which displays differently on different PC systems. ANOTHER THING TOO .... Can you get hold of the utility named DXT BMP ? On rare occasions when I´ve encountered this problem whilst processing new textures I´ve used this neat little utility to resolve this. I cancel the MIP option in this utility .... and then, using the options provided by this utility, I then convert/save everything (usually fuselage and tail textures only) as EXTENDED 32 BIT .888 texture BMP´s .... which, for me, then results in "no further issues" of this (blurry textures) kind of nature. Converting texture BMP´s into this format will slightly increase their size though. Mark C BOG/COL
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Post by matsh on Jan 4, 2012 13:49:53 GMT
Hello again I have removed the MIPS using DXTBMP, and now everything looks great. Thank you for the help Mark. Cheers .... Mats
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Post by Tony Madge - HJG on Jan 4, 2012 16:19:28 GMT
Mats is this the only MD 80 causing you a problem? I ask as I do not alter the mips on the wings of my repaints as they look fine for me as you can see in the "Big Mac anyone" preview?
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Post by matsh on Jan 4, 2012 19:45:29 GMT
Hi Tony The Scandinavian MD-82 was the first MD-80 I installed. I also downloaded the two American MD-82's by Camilo LUENGAS in order to see if I would have the same problems with them, but they worked fine.
Since you asked I've downloaded and tested a few more MD-82's, including your Austrian 1992 and Jim CAMPISI's Jet America 1984. No problems there either. But when testing Spanair 1998 and Viasa 1983 by Alejandro HURTADO, who also painted the Scandinavian Md-82, I get the same blurred wings.
So for me it seems to be a problem with Alejandro HURTADO's repaints. I hope this is useful in any way. Kind regards .... Mats
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Post by Tony Madge - HJG on Jan 5, 2012 7:46:54 GMT
It looks like that Alejandro has mipped or not removed them from his MD's
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Post by aerofoto - HJG Admin on Jan 5, 2012 13:22:06 GMT
I converted the fuselages textures in Alejandro´s subjects .... BUT .... did not do the wings .... simply because, on my system, I could not see any problem requiring such attention.
I don´t know if Alejandro has the DXT BMP texture conversion utility, but, if he hasn´t .... then I´ll send it too him .... if he wants it.
Again .... in the cases of non-converted texture formats .... not everyone is necessarily going to tsee the same thing based on equipment, drivers, and settings .... at least from my own experience !
Mark C BOG/COL
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MADPYRO
CV-990
Planespotter/Photographer
Posts: 27
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Post by MADPYRO on Jan 13, 2015 14:09:01 GMT
I find that Alejandro's textures are blurry for all the paints I have got from him(B727,MD-80) is this just how he maps his textures?
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Post by aerofoto - HJG Admin on Jan 13, 2015 18:49:58 GMT
As has been discussed above/eaelier within this thread ....
It could just be a MIP MAPPING related .... and which can be more of an issue "on some PC's than others" due to differences in graphics/display devices.
You can/should experiment using the FS graphics settings .... first.
Alernatively ..., and as also suggested above ....
Simply get hold of a texture conversion utility such as DXT BMP (GOOGLE search it .... and you'll find it). Downloaded and install it .... then insert the particular individual texture BMP files, wjhoch you feel you're having difficulty with, into this utility and and convert them from DXT1 (or other) to "EXTENDED 32 BIT 888.8" formatted samples .... and then then save exch edit .... and that action "WILL"/should solve any/all blurred texture related issues on most systems .... unless you're graphics card and its settings are you're problem.
The DXT BMP texture conversion utility is "VERY EASY" to use (even for a complete amateur) .... and is "FREE".
Mark C AKL/NZ
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Post by hornit - HJG on Jan 13, 2015 19:08:18 GMT
There is a little box on the page on the upper right which has a check mark for INCLUDING MIPS.....sometimes some of us get lazy or install a newer version of DXTBMP and it remains checked. If you are going to use that utility make sure the little box is UNCHECKED before you save! Attachment Deleted
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Post by walterleo on Jun 23, 2015 11:25:06 GMT
As has been discussed above/eaelier within this thread .... It could just be a MIP MAPPING related .... and which can be more of an issue "on some PC's than others" due to differences in graphics/display devices. You can/should experiment using the FS graphics settings .... first. Alernatively ..., and as also suggested above .... Simply get hold of a texture conversion utility such as DXT BMP (GOOGLE search it .... and you'll find it). Downloaded and install it .... then insert the particular individual texture BMP files, wjhoch you feel you're having difficulty with, into this utility and and convert them from DXT1 (or other) to "EXTENDED 32 BIT 888.8" formatted samples .... and then then save exch edit .... and that action "WILL"/should solve any/all blurred texture related issues on most systems .... unless you're graphics card and its settings are you're problem. The DXT BMP texture conversion utility is "VERY EASY" to use (even for a complete amateur) .... and is "FREE". Mark C AKL/NZ Hi Mark: I tumbled over that problem with repaints of the VIP version of the TU-124. Your advice helped to open the DXT1 and covert them into BMP files. But the result was still not satisfactory: After googling around I found an advice to open the bmp.map with MS PAINT and save it again. So one avoids having a bmp running under an earlier version having you a higher WINDOWS version (mine WIN 7).result: BINGO!!! Kind regards Walter
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Post by aerofoto - HJG Admin on Jun 23, 2015 23:08:02 GMT
Walter ....
Send me the texture (you have my email address) .... if you care to .... and let me have "a play with it".
Using a really neat utility .... named DXT BMP .... which is a texture converting utility .... I've been able to resolve any such texture issues I've confronted, in terms of both the oldest HJG textures (some of which are DXT1 and DXT3, as well other unrelated textures I've for other simulations which I've acquired from elsewhere.
Converting the appropriate BMPs (because not eveything needs being conveted) to a 32 BIT 888.8 type texture format .... "without MIPS" .... has, for me (at least), produced very acceptable, if not vastly improved, results.
Mark C AKL/NZ
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Post by walterleo on Jun 24, 2015 16:14:19 GMT
Hi Mark:
I did exactly what you have proposed, but still no result less it was after DXTBMP conversion possible to open it with MS paint result picture no 2. (I am using WIN 7). But I send to you the original texture of Indian Airforce Tu-124.
Kind regards
Walter
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