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Post by cgw444 on Jul 27, 2019 2:14:21 GMT
I'm going to try to explain this as best I can.
I've had this issue where after a period of time during a flight with hjg aircraft I notice that when I go to spot view that the aircraft paint textures are gone and slow to load - only see the basic aircraft shape then the paint textures load after a couple minutes in the spot view. Also the ground textures are blurry at the same time.
I tried to reduce graphic settings but did not make a difference for this phenomenon.
Seemed be more of a problem with the B720 and CV880 - a little with the DC-9 but today I flew the eastern 727-100QC-IGW and had no issue. Any ideas?
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Post by Peter Liddell - HJG Admin on Jul 27, 2019 2:18:45 GMT
Which fsx version are you using? And windows?
And is it affecting the entire plane or just parts of it?
Most likely It's not a problem with the textures though, this is likely either a video driver issue or something eating into memory use.
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Post by aerofoto - HJG Admin on Jul 27, 2019 3:07:20 GMT
I think you'll find Peter's probably quite right.
What you're experiencing could well be a developing graphics card or driver related issue.
Can you state "specific" B720, CV-880, and DC-9 textures you're experiencing this with ?
A lot of our earliest textures were saved in a DXT3 format .... whereas later textures of the past several years are usually always saved in a "32.888 NO MIPS" format.
It could be that older textures may be causing your issue/s (just "a guess" on my part .... and I may be "wrong") and you may have just "fluked it lucky" in regard to a newer texture release for the B727 you were using.
Let me know which livery (date and aircraft registration) you had problems with (just 1 in the case of each of the 3 aircraft types stated) .... and I'll try look when I can .... and maybe send you a reformatted texture to try out .... "IF" I think what I'm suggesting may be applicable to your particular case.
Mark C AKL/NZ
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Post by cgw444 on Jul 27, 2019 17:31:49 GMT
Im using Win 10 and FSX SE.
It does effect the entire plane.
I was using the ATA 720 and TWA 1966 CV880.
This is a problem I've had for a while but the last two years I've been using X plane so have not used FSX much but this was an issue before I started using Xplane {no issues on xplane by the way}.
I have also wondered about the type of textures that have been used - if they were older on some aircraft and if that makes a difference.
The eastern texture on the 727QC-IGW that I had no problem with is newer than the ATA 720 and TWA CV880 that I had issues with.
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Post by aerofoto - HJG Admin on Jul 27, 2019 18:37:23 GMT
Both ATA B720 and TWA CV-880 textures are dated 2006 .... MEANING .... they likely date back to around 2003/4 prior to HJG becoming aligned with SIMVIATION during 2006. I'll have a look at the format of both later today and if I consider it appropriate I'll reformat and email these to you to try .... OR ... I'll comment further later on also BTW I don't need you email address (so don't publish it here) .... since I can see it here Mark C AKL/NZ
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Post by cgw444 on Jul 27, 2019 19:47:52 GMT
Additional info - I forgot to mention that the sound files also don't fully load as I can hear some of the sound but not all of it. When the textures fully load so does the sound or vice versa when the sound fully kicks in I know the textures are fully loaded.
Seem to be related?
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Post by aerofoto - HJG Admin on Jul 27, 2019 20:55:31 GMT
That "definitely" sounds like a PC based resourcing issue in relation to your FSX installation (maybe FSX is demanding more than your system can deliver) .... so .... maybe some system specifications (a description of your system) is appropriate here.
In the mean time .... our base packs, effects, FDE, models, panels, textures for both the B720's (and B707's too) and CV-880's "ARE" all FSX "portable" (not native though) .... and with no known issues.
Our current sound packs for boh the B720's (and B720's also) and CV-880's are "FS2004" native, but, aren't FSX customized .... meaning .... they "WILL" work in FSX, but, their audio quality isn't as good as that in FS2004 (a degree of echoe and hollow tube audio effect maybe experienced at the worst) .... due to the FSX sound engine (within it's dopplar audio effect and coning) requiring different compilation.
I'll still look at the textures (in fact I'm doing that right now) and send you somthing to try .... later on.
Mark C AKL/NZ
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Post by aerofoto - HJG Admin on Jul 28, 2019 0:07:14 GMT
OK .... I've checked both textures and the results are as depicted and described below. The ground images show both textures in their currently downloadable and original "DXT-3 format". And the action/airborne images show both textures in my converted "32.888 NO MIPS" format. TWA 1966 CV-88-22 DXT-3 FormatATA 1982 B720-020 DXT-3 FormatTWA 1966 CV-88-22 32.888 NO MIPS FormatATA 1982 B720-020 32.888 NO MIPS FormatAs may be seen both lots of textures are fine. The older/original DXT-3 texture format (with MIPS) can be subject to "blurries" .... as has been reported by some users in the past. The 32.888 texture format (without MIPS) is what most of us have used over the past 10 years or so .... and results (I feel) in a slightly sharper texture quality without the possibility of "blurries". Ordinarily this imagery probably proves nothing .... other than the issue you're experiencing not being founded in the actual textures or models .... which, as hinted earlier, suggests a possible resoursing issue on your system and in relation to FSX. I can't offer any advice in regard to X-PLANE .... and of course our simulations aren't X-PLANE (or P3D) compatible. All the same I've sent you my reformatted textures for both of these subjects .... so .... check your email. I don't expect you'll experience any difference/s .... but then again .... you may. If your issue persists, then, I think that'd pretty much confirm the possibility of a resourcing issue on your PC and in relation to your FSX installation .... unless you may need to adjust your FSX graphics settings .... "as per the FSX tutorials on this forum". Mark C AKL/NZ
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Post by cgw444 on Jul 28, 2019 0:49:42 GMT
Got the textures and will try them and report back.
Thanks for the response!!
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Post by Nathan Ford - HJG on Jul 28, 2019 5:45:31 GMT
CGW, can you let me know a bit more about your system if that’s possible. - What speed is your CPU?
- What graphics card are you using and when did you last update the driver?
- How much ram and what speed does your system have?
- And are you using a 64bit version of Windows 10?
You also mentioned that you have reduced graphic settings. As there are many graphic settings in FSX-SE which ones have you adjusted and what where they set to before you adjusted them? It would also help to know how you have setup FSX-SE. Is it the default (out of the box) settings or have you made changes to the FSX.cfg. The situation you are describing is generally FSX and system related rather than a fault with the aircraft model and textures. Looking forward to your reply, Cheers, Nathan
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Post by cgw444 on Aug 1, 2019 23:22:51 GMT
4.0 GHZ
Nvidia Gforce GTX 1080
16GBs Ram
Win 10 64bit
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Post by Nathan Ford - HJG on Aug 4, 2019 9:47:39 GMT
With that sort of a system, can I suggest setting:
[Display] TEXTURE_BANDWIDTH_MULT=160
In the fsx.cfg and see if that helps. Remember to backup the .cfg before you make any changes 😊
Also could I suggest running your FPS, if you aren’t already, locked at 30 FPS.
Cheers,
Nathan
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Post by cgw444 on Aug 8, 2019 19:30:24 GMT
I'm now convinced that this issue has nothing to do with HJG textures.
I've had this issue happen on DM's 1-11, on JF's-F27, on Team KBTs L-188 and others. I tried the changes recommended - found the TEXTURE_BANDWIDTH_MULT already set at 160 but did change the locked FPS from 40 to 30.
I use the AS16 weather engine and they recommend going into antivirus software to set exceptions to scanning certain files. I discovered that I did not set all the files to be excluded from scanning - I had 2 out of the 4 - so I set all of them and will try another flight but I don't have high hope's that this will make a difference in the texture issue but it should stop CTD's!
I also use REX cloud textures and wonder if it is the cause of this problem.
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