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Post by oneeleven235 on Dec 26, 2023 9:06:56 GMT
hello all! i am planning to utilize unreal engine, to create what could be a world first: a first/ third person passenger simulator! if you dont know what this is going to be, i'll tell you! this is going to be an open world like game, so you can explore the world by flying to all the different airports across the world as a passenger! the features will include: - every airline, either active or defunct from 1950 to 2024!
- every airport across the world, either closed or open!
- the full flight process! (check in, security, boarding, taxi, take off, landing, customs and baggage reclaim!)
- a journey planner! so you can decide on what destinations you want to fly to!
- real aircraft sounds!
- every propliner and jetliner from 1950 to 2024!
- every year from 1950 to 2024, so airports and airlines will either start, cease operations or change looks!
- aircraft viewing areas both landside and airside at EVERY airport! so if you dont want to fly, you can watch the aircraft landside!!
now comes a question, would anyone like to help me with this project? im autistic, so im still learning the basics with unreal engine!
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Post by oneeleven235 on Mar 21, 2024 16:49:56 GMT
if anyone is interested in helping me make this sim happen, send me a pm and i will try to send you my power point with all the features that the sim should include!
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Post by joscyriacv2 on Mar 21, 2024 17:05:24 GMT
This sounds very interesting and all the more ambitious. If done well, I believe this could be ASMR. But that's gonna be helluva lot of work, I mean like a major studio production with a lot of developers involved. You should get at least a few experienced developers in your team. 75 years of aviation is massive!
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Post by oneeleven235 on Mar 21, 2024 18:34:53 GMT
is there any company that could help this happen? any recommendations?
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