I'll start by saying ....
The FSFT CONCORDE PM2 model was already a fairly old one (still for FS9 though) even by the time HJG was authorised to host it .... during late 2010 I think it was
The 2D panel represented within this product "IS NOT" the original FSFT version 2D CONCORDE panel realease .... since I could not .... and still have not .... been able to get it to work properly. This par of this particular simulation therefore remains one of those things I continue to fiddle with .... as time permits.
At least 1 of your 2 queries "may" (or may not) relate to the choice of panel we were forced to have to apply to this simulation though .... so I'll comment as follows ....
For this, and most other, simulations the CTRL+L keyboard commands will activate all/most interior/exterior lighting.
"So far as I'm aware" .... no extendable/retractable lighting animstion are actually represented on this FSFT 3D model .... although lighting orbs do appear in the appropriate places .... "so far as I can determine".
"IF" you're querying/meaning in regard the absence of any ground illumination by the landing and/or taxiing lighting .... then .... as I've mentioned mentioned within the "KNOWN ISSUES" section of my CONCORDE PANEL INSTALLATION & HANDLING NOTES ....
tonymadgehjg.proboards.com/thread/5004/concorde-installation-handling-notes.... then I quote as follows
(see "SECTION 2 Part 6") ....In FS external viewing mode .... ground illumination by the landing and/or taxiing lighting "IS" visible and the associated lighting cones can be rotated around the 3D model using either SHIFT+NUMERIC KEY PAD 4 and SHIFT+NUMERIC KEY PAD 6 keyboard commands .... but .... thats' about the limit .... "again so far as I'm aware".
PLEASE NOTE: All of the documentation we ever inherited in relation to this FSFT CONCORDE PM2 simulation was "en Francaise" .... and .... what I've since written, "in English", to form my own handling notes (HJG's forum based online manual for this particular simulation) is based on my own hands-on knowlwedge using it, and my own understanding of French, along with my own limited realworld knowledge of how CONCORDE is flown (in so far as what's praciticeable within FS using this simulation .... and the panel/s provided in particular) too .... because I had very little else to be able to fall back upon.
"IF" you're referring to the engine ramp doors .... then .... apparently "NOT" .... as, according to the FSFT documentation, this was a particular detail/feature which even their own designers were, at the time, unable to resolve either.
Apart from these "very minor limitations" .... this particular simulation "DOES" still fly b-e-a-u-t-i-f-u-l-l-y (aided by a few FDE improvements which we/HJG were able to incoporate also) and is, otherwise, completely unaffected by the few discrepencies which are known to exist.
It sill remains "A PLASURE TO FLY" .... provided it's first flown well to start with.
Flying this CONCORSE simulation .... care must be applied to manage the climb procedure .... and also to manage the descent procedure (in particular) correctly also .... or it then becomes very easy to "GET INTO SERIOUS TROUBLE AND VERY QUICKLY"
I've written "something of a tutorial" around these procedures
(see the entirety of "SECTION 3" .... per the above link) .... which .... if followed (and even I admit these procedures aren't easy .... at first .... and do take time to understand/master) .... "WILL" assist most folk to avoid running into problems.
Mark C
AKL/NZ