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Post by skyking on Nov 2, 2009 21:04:01 GMT
Very possible, but I'm done messin' with it !!
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Post by aerofoto - HJG Admin on Nov 3, 2009 5:15:28 GMT
Herman .... I just sent you a PM Mark C AKL/NZ
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Post by Dee Waldron - HJG on Nov 4, 2009 3:09:20 GMT
Ah yes! Aircraft.cfg file. Tail hook section necessary. That's the ticket! ;D Thanks Herman!
Dee
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Post by Herman on Nov 4, 2009 17:28:42 GMT
Hello Dee;
I wish I could say " yes the problem is solved ", but unfortunately to my dissappointment it is not.
When I found that the "tailhook" section was missing from the DC-8-50 aircraft cfg. I figured that by simply inserting it everything would work OK. But when I actually tested it in FS the outboard landing lights would still not retract and come on. ( inboards come on ok ). Also the "tailhook retracting" message at the top of the screen also did not appear.
I did the same test on the DC-8-50F, which uses the same panel, and all worked OK along with all the other DC-8's I have in FS.
So it's back to the drawing board for the time being.
Herman
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Post by aerofoto - HJG Admin on Nov 4, 2009 17:52:59 GMT
HMMMM !!!! .... That's "more-or-less" what "SKYKING" reported recently too ! Mark C AKL/NZ
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Post by skyking on Nov 4, 2009 18:04:14 GMT
Perhaps it has something to do with WHICH panel is being used. ?? I use the -61 panel in my -50, -50F instead of your 'default' one as that is closer to what UALs panels looked like.
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Post by rollingthunder on Dec 3, 2009 5:10:53 GMT
how do i get hjg aircraft in to fs9 i have base files in but air craft is not in fs9
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Post by aerofoto - HJG Admin on Dec 3, 2009 7:14:07 GMT
"IF" .... I'm understanding you correctly .... The most common reason .... if not "THE ONLY REASON" for this sort of experience (an installed aircraft not displaying within FS).... is usually because of a simple CFG error. There's a number of things you must check in order to be able to identify your problem and resolve it .... Check that the Texture/s you are trying to install are for that particular/specific aircraft base pack .... unfortunately you do not state precisely what Aircraft Base Pack or Texture/s you are trying to install. Check that the first [FLTSIM.XX] data line on your AIRCRAFT.CFG data has been edited to read "0" .... and that all subsequent chain [FLTSIM.XX] entries are then edited to read in strict numerical sequence .... as follows .... [FLTSIM.1] [FLTSIM.2] [FLTSIM.3]Check that the SIM= data line of your AIRCRAFT.CFG agrees with the prefix name of your chosen aircrafts AIR.FILE name. This's what is meant (above) that your chosen Textures must be applied to the correct Aircraft Base Pack files .... as presented on this website. Check that TEXTURE= line of your AIRCRAFT.CFG files reads strictly in accordance with your actual chosen aircraft texture file name. Check also that you have not got a valid file still contained within another containing folder from the original ZIP file .... this won't help matters either. These are all common minor errors people have made in the past. The slightest error/oversight with any of these essential details is sufficient to cause an aircraft installation to fail to appear within the MSFS Aircraft Selection Menu. It is important that the installation instructions accompanying each file download are indeed followed .... "TO THE LETTER" .... or .... problems "WILL" result ! Mark C AKL/NZ
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Post by rollingthunder on Dec 5, 2009 4:51:48 GMT
Thanks mark for the re
iam loading the base pack from the nkc 135 into fs9 aircraft folder and HJG nkc 135 is listed but when i go in to the sim no kc
here is what i have for the 1st texture with no panel or sound ;D
[fltsim.0] tile=HJG Boing NKC-135A sim=NKC-135A model=Winglets panel= sound= texture=nkc135a_usaf_1979_55-3129 checklists= ui_manufacturer=Boeing ui_type=NKC-135A ui_variation=55-3129 Winglet test atc_heavy=1 atc_parking_types=CARGO atc_id=553129 atc_airline=NASA atc_flight_number=3129 [General] performance=Length: 152.9 ft\nWing span: 130.75'\nMGTOW: 312,000 lbs.\nPower: (4) P&W J-57's @ 13,500 lbs ea\n\nOriginal Design: Gary Carlson\n\n atc_type=BOEING AIRCRAFT atc_model=K35A
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Post by aerofoto - HJG Admin on Dec 5, 2009 6:38:49 GMT
At a quick glance all your CFG data entries appear correct .... according to how I understand that data should all appear for the NKC-135A .... BUT .... upon closer inspection I spotted this anomaly in your CFG data above .... Note the line that should read "TITLE=" In your CFG it appears to be reading "TILE=" .... in other words the word "TITLE" appears to be missing a letter "T" Add the missing "T" to the word that should read "TITLE" .... and see if that now causes your aircraft to display within the MSFS Aircraft Selection Menu. Your missing aircraft should appear under "BOEING" aircraft .... then as an "NKC-135A" aircraft title .... and then identified as a "55-3129 WINGLET TEST" texture. Mark C AKL/NZ
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Post by rollingthunder on Dec 7, 2009 3:43:32 GMT
Hi mark
yes it was the t in title thank you varry much ;D ;D ;D ;D ;D ;D ;D
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Post by aerofoto - HJG Admin on Dec 9, 2009 8:10:51 GMT
NO PROBLEM ! Glad we could get it sorted for you .... and that you're now able to enjoy our aircraft ! Mark C AKL/NZ
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Post by ricco6 on Feb 7, 2010 10:44:31 GMT
Can anyone advise on who to get the Translating Rings on the Engines of the DC8 10/20/30/40 to appear when its on the ground? There does not appear to be a command to make these work.
Many Thanks
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Post by Herman on Feb 7, 2010 17:13:41 GMT
ricc06
From what I recall, to extend or retract the translating rings, also know as ejectors or reversers, just operate the switch marked extend\retract ejectors located at the top left on the panel overhead.
Herman
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Post by George Carty - HJG on Feb 7, 2010 17:23:59 GMT
I checked the DC-8 panel source code, and it appears that the engine ejectors are mapped to the water rudder switch.
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